Games applied to education
Prof. Dr. Ricardo Nakamura – University of São Paulo (USP), São Paulo, Brazil
Online lecture: Saturday, November 29, 2025
Registrations: IWCS 2025-S2
The lecture “Games Applied to Education” addressed the use of gamification and educational games as innovative tools in the teaching-learning process. It showed how games can stimulate logical reasoning, collaboration, and student engagement, making learning a dynamic and motivating experience.
Practical examples of digital games and simulators used at different educational levels were presented. The speaker emphasized the importance of pedagogical design and clear educational objectives in game creation.
The cognitive and social benefits of game-based learning were discussed. Finally, the role of educators in the conscious integration of playfulness into the educational context was reinforced.